![]() ![]() ![]() WAVSupply / Chaos - Delta (Omnisphere Bank) TopSoundsAudio - Please No Flowers Loop Pack WAVSupply / KC Supreme - Aventador (Electra Bank)īeat Buffs / Ocean Veau's - Magnolia (Electra Bank) + Drum Kit Producer Grind - Stack Pack Multi Layer Melody Kitįouche - OMT V1 (One Man's Trash Drum Kit) Nozytic - Wizard Recipe (FL Studio Presets) Polo Boy Shawty - Mixing Secrets Preset Kit Pharaoh Vice - Los Angeles (Effectrix Bank) WAVSupply / Sidepce - Elegance Sample Packĭrum Vault - Versace Veterans (Omnisphere Bank)Į - Medusa Kontakt Library TopSoundsAudio - DRIP SZN (Electra Preset Bank) Trap Store / Native Beats - DJ Plugg Effect Trap Store / Native Beats - Death Wish (Sylenth Preset Bank) Trap Store / Native Beats - Demon Drum Kit Trap Store / Native Beats - Destroy All Percs Trap Store / Native Beats - Belly Drum Kit WAVSupply / Ricky Rackz - The Billboard Drum KitĥAM - Aquafina Kit + Dreamworld Kit + GameBoy Kit V3 + Sea Of Dreams WAVSuplly / E-Trou - Solar (Omnisphere Bank) Industry Kits - Monthly Producers VIP Pack (July 2017) Industry Kits - First Take MIDI & Loop Kit Industry Kits - Hades Drumz VST (Updated) Soundmajorz / Vybe Mixer Presets (NOT Vybe Parametric EQ 2 Presets) Soundmajorz / Vybe - Meat & Potatoes Drum Kit TopSoundsAudio - Royalty Sound Kit + Electra XP + Icarus XP (200+ Presets) Industry Kits - VooDoo Master Loop & MIDI Pack Lil Mister - New Waves (Omnisphere Bank) WAVSupply / LeauxFi - Aurora (Omnisphere Bank) Producer Grind - Travis Scott x Big Sean Melody Loop Pack Producer Grind - Drip Season Melody MIDI & Loop Pack StudioSounds - Hndrxx World (Massive Bank)Ĭanary Julz - Keyz Of October V2 (Keys Pack) WAVSupply / mjNichols x The Martianz - Inversion (Guitar Rig 5 Bank) WAVSupply / Nick Mira - Diablo Sample Pack Midas Muzik - Toronto Rnb Samples V1 + V2 TopSoundsAudio - Bright Future (Sylenth Bank) Juzicy x Vontae - Levitate Sample Pack 2.0 WAVSupply / Josh Petruccio - Dirty Money (MIDI Kit) Studio Plug - Lights Out (Omnisphere Bank) TopSoundsAudio - Illusions (Omnisphere Bank) Lil Mister - Sizzle88 Goin Crazy (Effectrix) Here's a short list of kits i have for trade (This is by no means complete, just a preview of more recent stuff) Whoever wants to be included, leave your e-mail here and i will include you in the next blast.Ĭheck my screenshots. Its the best place for trading drum kits etc. Currently we are a group of around 25 people. Hello, i run a private drum kit trade via e-mail. ![]()
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![]() ![]() Even having a conversation with another woman, period, about matters of your relationship or emotions is, in my opinion, not being faithful. I was faithful at heart, but not faithful all the way. Raymond first released his self-titled debut album in 1994 at the age of sixteen and rose to fame in the late 1990s following the release of his second album My Way (1997). ![]() He is widely recognized as an influential figure in contemporary R&B and pop music. "Towards the end of our marriage, I found myself lost, and I just wanted out," said Usher. Usher Raymond IV (born October 14, 1978) is an American singer, songwriter, and dancer. Oprah asked the mega R&B star if he had ever cheated on Foster. Usher said that the relationship soured quickly, and admitted that he played a part. The couple married in a private ceremony later that year. Usher ended up canceling the ceremony hours before it was set to begin. You know…this is supposed to be the person that I feel I'm going to share the rest of my life with and nobody is responding the way that I'd like them to respond," said Usher. One of those people that didn't believe in the marriage was Usher's mother, who decided not to attend the planned ceremony. "There were a ton of people who believed in the marriage and there were a ton of people who didn't," said Usher. Usher said he loved Foster and was in love with her leading up to their 2007 marriage. "I've been a man of integrity throughout the entire process, which I hope my boys will understand. "This will be the only time that I've ever chosen to speak about it," he added. Usher also has two sons - 13-year-old Usher V and 12-year-old Naviyd - both of whom he shares with his ex-wife, Tameka Foster, whom. This was the first time Usher has chosen to speak about his, and apparently the last. The couple also share a 1-year-old daughter named Sovereign. The happy couple were spotted walking in Los Angeles on August 31 with Jenns. She made us enemies in a way that I could never understand," Usher said of his relationship with Foster. In August, sources confirmed that Ushers girlfriend, Jenn Goicoechea, was pregnant with the couples first child. ![]() Last month a judge awarded the 33-year-old singer primary physical custody of the former couple's two sons last month - 4-year-old Usher Raymond V and 3-year-old Naviyd. Oprah said that she had tried to get Usher to talk to her for years. Oprah visited Usher at his home for an hour-long interview, which aired on OWN Sunday night. 17, 2012— - Usher didn't hold back anything from Oprah Winfrey on an episode of "Oprah's Next Chapter," speaking candidly about his recent custody battle with Tameka Foster, and admitting that he played a role in their failed marriage. Usher is a dad again The 'I Cry' singer, 41, and longtime girlfriend Jenn Goicoechea welcomed their first child together in Los. Usher Announces Upcoming Las Vegas Residency and Girlfriends Pregnancy. He said they were “excited”, so we can only imagine they’ll feel the same way about their new little sibling.Sept. So she’s pulling the thing, like, ‘Pull me outta here, it’s time to go!’ ” Usher said, before revealing that his sons were “coping well” with having a little sister. “It’s funny because the umbilical cord was wrapped around her wrists. Libras, you know, they kinda have their minds made up what they wanna do.” “She was scheduled to be a Scorpio but decided she had a different plan. Usher then joked back, “You believe that until you have to change her diaper!” Usher at 2021 iHeartRadio Music Awards on May 27. She doesn’t even look real,” host Ellen DeGeneres said at the time. The song was the third US single from the album and the fifth international. The track was originally intended for Michael Jackson. The Neptunes for Ushers third studio album 8701 (2001). ![]() It was written by Pharrell Williams and Chad Hugo a.k.a. During the episode, he shared the first photo of his newborn, and he could be seen kissing her forehead. 'U Dont Have to Call' is a 2002 song by American R&B/pop singer Usher. They recently welcomed Sovereign into the world in September, and Usher later introduced her to the world during a virtual appearance on The Ellen DeGeneres Show in November. Palmer revealed on Instagram that she and Jackson welcomed their baby boy over the weekend. (BACKGRID)Ĭlearly, Usher and Jenn wasted no time on expanding their family. The Hustlers star and her boyfriend, Darius Daulton Jackson, are new parents, she announced Monday. The couple attended Paris Fashion Week, as well as the Balmain Show, where they sat front row. Usher and Jenn Goicoechea stepped out in France together on February 27, 2020. ![]() ![]() ![]() ![]() Snow buildings that may have a basement hidden under a carpet. The chests are trapped with TNT which detonate when a stone pressure plate in the center is stepped on, destroying the chests and their contents. Large sandstone buildings containing four chests with loot in an underground room hidden beneath terracotta. These structures only generate aboveground. The structure can contain suspicious sand and suspicious gravel. The entire structure is buried underground except for the tip of the tower, which is exposed to the surface. They are easily found using treasure maps located in shipwrecks and occasionally ocean ruins.Ī group of ruined buildings meant to resemble small, ancient settlements. Mushroom Field Shore (Unused)Ī single hidden chest containing valuable loot that spawn in beach/shore biomes.In Java Edition, they have a specific, fixed way of generating, and a maximum of 128 can generate in a single world. Maze-like stone bricks structures containing many rooms, including one with a usually unactivated end portal frame. In Badlands biomes, they use dark oak planks instead of oak planks, and may generate close to the surface. Cave spider spawners may generate here heavily surrounded by cobwebs. Small ruins can be found scattered around the ancient city containing loot chests inside.Ī maze of corridors supported by wooden beams, with incomplete rail systems on which minecarts with chests can generate. The central structure resembles a warden. Long corridors made of deepslate and wool, connecting to a central building with a portal like structure made of reinforced deepslate. These structures can only generate underground in vanilla default Overworlds. The Overworld contains numerous structures, at a wide variety of scales. ![]() ![]() What does method of application mean?Įight possible welding processes are listed in Section 1 (of API 1104). PR-186-124502-R01)from which responses follow:Īs per 5.4.2.1 a change in the welding process or method of application has to be considered as an essential variable. The exposed surfaces shall meet the requirements of 5.8.3.PRCI publishes the "Guidelines for Interpretation and Application of API 1104 – Twenty-first Edition" (Catalog No. ![]() They shall be prepared and tested in accordance with 5.8.1 and 5.8.2. Four nick-break specimens shall be removed from the weld at the locations shown in Figure 10. (300 mm) length of weld shall not exceed 1 / 2 in. The sum of the maximum dimensions of separate unrepaired burn-throughs in any continuous 12 in. Completed root beads shall not contain any burn-through of more than 1 / 4 in. The weld shall exhibit complete penetration around the entire circumference. The finished weld shall exhibit a neat, uniform workman-like appearance. The weld shall be made with the run-pipe axis in the horizon- tal position and the branch-pipe axis extending vertically downward from the run. A full-size hole shall be cut in the run. (168.3 mm) and with a nominal wall thickness of at least 0.250 in. This test shall be performed with a pipe diameter of at least 6.625 in. For the second test, the welder shall lay out, cut, fit, and weld a full-sized branch-on-pipe connection. ![]() The sequence of adja- cent specimen types shall be identical to that shown in Figure 12 for the various pipe diameters. Specimens may be removed from the test weld at the locations shown in Figure 12, or they may be selected at the relative locations shown in Figure 12 but without reference to the top of the pipe, or they may be selected from locations that are spaced equidistantly around the entire pipe circumference. The weld shall be acceptable if it meets the require- ments of 6.4 and either 6.5 or 6.6. (168.3 mm) and with a wall thickness of at least 0.250 in. This butt weld shall be made on pipe with an outside diameter of at least 6.625 in. For the first test, the welder shall make a butt weld in the fixed position with the axis of the pipe either in the horizontal plane or inclined from the horizontal plane at an angle of not more than 45°. It is intended that all work performed in accordance with this standard shall meet or exceed the requirements of this standard.Ħ.3.1 General For multiple qualification, a welder shall successfully com- plete the two tests described below, using qualified proce- dures. Types of weld imperfections and their proposed accep- tance limits. Persons who wish to have other processes included shall submit, as a minimum, the fol- lowing information for the committee’s consideration: a. Processes other than those described above will be consid- ered for inclusion in this standard. ![]() Each system is to be used independently of the other, without combining values in any way. The values stated in either inch-pound units or SI units are to be regarded separately as standard. This standard also covers the procedures for radiographic, magnetic particle, liquid penetrant, and ultrasonic testing, as well as the acceptance standards to be applied to production welds tested to destruction or inspected by radiographic, magnetic particle, liquid penetrant, ultrasonic, and visual test- ing methods. The welds may be produced by position or roll welding or by a combination of position and roll welding. The welding may be done by a shielded metal-arc welding, submerged arc welding, gas tungsten-arc welding, gas metal-arc welding, flux-cored arc welding, plasma arc welding, oxyacetylene welding, or flash butt welding process or by a combination of these processes using a manual, semi- automatic, mechanized, or automatic welding technique or a combination of these techniques. ![]() It applies to both new construction and in-service welding. This standard covers the gas and arc welding of butt, fillet, and socket welds in carbon and low-alloy steel piping used in the compression, pumping, and transmission of crude petro- leum, petroleum products, fuel gases, carbon dioxide, nitro- gen and, where applicable, covers welding on distribution systems. API 1104 pdf download.Welding of Pipelines and Related Facilities ![]() ![]() ![]() Or browse our YouTube channel for crafting video tutorials. ![]() We always love seeing what you make! For daily DIY ideas and inspiration, join us on Facebook, Pinterest, and Instagram. When you’re done crafting your stuffies, email pictures to or tag them on social with #MadeWithLia. Free peacock pattern 1 Please click on the image to enlarge it. If you are making this felt peacock to use as nursery decor, another cute idea is our felt toucan wall art. Love this felt peacock? If you’re a bird lover, check out our felt swan stuffie, needle-felted bluebirds, and our pom-pom cockatoos. SeptemAll / Animals / Decorative Post Views: 16,691 Decorate your home or create a lovely present for someone special with this gorgeous peacock design by Bernadett Csaszar.
![]() Learning Spanish at a young age gives a head start to your kids and puts them on the right path for a better professional career in the future. However, if you have the opportunity to work with your kids at a young age, like kindergarten or first and second grade, teaching them the first 100 high-frequency words provided in this post, is the best way to go. You can also focus on teaching basic vocabulary for beginners, either in the hundreds or the thousands of words. There are many ways to work on your students’ reading fluency in Spanish. Master the Spanish High-Frequency Words and Improve Your Reading Fluency However, it isn’t just grade school children who can benefit from learning the Dolch word list.” “Dolch words, also known as sight words, account for between 50-75% of all vocabulary found in grade school reading material. Learning sight words in Spanish help students to increase their vocabulary and reading fluency. Master the Spanish High-Frequency Words and Improve Your Reading FluencyĪs their name suggests, high-frequency words-also known as sight words or Dolch words-are “ the most frequently used words” in any given language.Spanish High-Frequency Words by Grade Level.Keep reading to learn what high-frequency words are, why they work in Spanish, and the first 100 of these words-distributed by grade level. ![]() They’re some of the most commonly used words in the Spanish language, and they just may hold the key to your kid’s reading fluency. Let me introduce you to Spanish high-frequency words. ![]() Dominguez Spanish Vocabulary 0 comments Spanish High-Frequency Words To Increase Reading Fluency ĭo you want to increase your children or student reading fluency in Spanish but don’t know where to start? ![]() ![]() ![]() The discharge then suddenly increases for the increase in the coefficient of the permeability that occurred in the process. At this stage, a violent and visible agitation of these particles occurs. ![]() ![]() This quick condition in the sand is also known as the boiling condition. When the critical gradient exceeds, the soil here moves upward gradually, and then the soil surface appears to be boiling. This results in the formation of quicksand which cannot support a load on this sand. Quicksand condition occurs when there is a seepage pressure, this acts in the upward direction, while overcoming the downward direction pressure, this is due to the submerged weight of the soil, and here the sand grains are forced out apart. In this situation, the boiling occurs when the excavations are made which is below the water table and at this time the water is pumped out from the excavation pit to keep the area around there free from water. Quicksand condition is actually not a type of soil rather this is a flow condition of the soil that occurs in cohesion less soils. Here the sand boiling occurs, and the bearing capacity and the shear strength of this type of soil decreases, and the agitations of the soil particles are then apparent. Quicksand condition is for the floatation of particles of the cohesion less soil, like the fine gravel and the sand particles, this is due to the vertical upward seepage flow. We will further know about this typical sand situation, the condition of quicksand, its occurrence, and other amazing facts about this sand. Quick Sand is a mixture of sand, mud, and vegetation. Quicksand is found at the mouths of large rivers or along the flat streams or beaches where the pools of water are partly filled with sand with an underlying layer of clay or any kind of dense material that prevents drainage. Quicksand is such a state where the saturated sand loses the capacity to support eventually acquiring the character of a liquid. ![]() ![]() This will return the object to XYZ position & rotation to 0,0,0, and the XYZ scale to 1,1,1.Īlternatively you can just reset the position, rotation, or scale individually via the same dropdown. On the transform component of a GameObject, click the (gear on the top right) and click reset. Hitting the Tab key in a text box jumps to the next text box! Name your files descriptively! You should be able to know what a file contains without having to open it! What’s important is that the organization works for you you can adjust it however you like. I would recommend organizing your textures by type, similar to how they are categorized in texture websites like. Models (if a texture goes with a specific model group the two in the same folder).I would recommend creating a dedicated folder for VRChat project assets, and splitting the assets up by first: Important NotesOrganize your files! It sounds boring but it will save you a ton of headache in the long run! This texture has fallen out of favor in the PBR workflow for the albedo and ambient occlusion texture combination, which allows for more variable shading of a material and better compression when using multiple albedo maps (like for different skins). If a model only has one texture then it would be considered a diffuse texture (you will find this a lot on toon shaded models). This is the texture you would get if you simply took a picture of a surface. You will need a custom shader to apply it, like Poiyomi, or both Silent's photorealistic and toon shaders.Ī base color map with balanced shading (no clearly directional light source). You can generate this map by inverting the normals and baking ambient occlusion. A great example of when to use it is for skin, leaves or cloth. Used for subsurface scattering, to simulate when light passes through a material. You can find many separate surface imperfection maps. This is the same character in a different lighting context. The end result, the character now has subtle skin pore detail across her skin, at a much higher resolution than the base Albedo or Normal map layer would have allowed.ĭetail textures can have a subtle but striking effect on the way light hits a surface. We will add skin pores as a detail texture. ![]() ![]() This character has a skin texture map, but no detail texture yet. In Unity, you can click (the blue book with the ? or the circle with the ? in Unity 2019+) on any component and it will take you to the respective documentation. You do not need to read these but I would recommend doing so if you are stuck or are curious about a certain topic. Topic headers will have links to the official documentation (provided they exist). Especially for VRChat, learning the techniques to make content that both looks appealing and performs well is essential.Įmbedded videos are highly recommended for everyone to watch if not otherwise clearly stated, widgeted videos are provided for those especially interested in a particular section. The goal of this compendium is to congregate the up-to-date tutorials and documentation, along with distilled knowledge to help both those who want to start creating and those who already are. Tutorials are scattered, with many being barebones, outdated or go against best practices (including VRChat’s official documentation). Anyone who’s tried to learn creating content for VRChat understands the lack of collected, concise learning materials. ![]() ![]() ![]() In RPG Maker, you move the created asset into the project folder, and in Stencyl you import the asset through a browse function. This is easier in 2D engines than in 3D engines. Of course, the assets need to be plugged into the game. If you’re familiar with 3D programs, then making 2D assets is more difficult. Certainly, some could make the argument that it’s harder to make 3D assets than 2D assets, and this is true – if you are familiar with 2D programs and not with 3D programs. For 2D games, we have/create character templates and assets, and mix and match. When I used UDK, I used the same room 6 times in a row and the only things that changed were the light sources and items inside. In 3D programs, they will create, for example, a barebones house and create a few different versions from there. Sometimes, designers will create a template and work from there. When working with RPG Maker, or your choice 2D engine, designers will rely on Photoshop (or, in my case, the free GIMP and Paint.Net, as I can’t afford Photoshop for a hobby). When working with UDK (or Blender, or your choice 3D engine) designers will most often go to 3D Studio Max or Maya to create cities, characters, and items. ![]() ![]() Now, this may seem like an oversimplification of the process, but it’s not. Create the assets to be used, or find pre-made assets.This may come as a shocking statement, but I’ve used both UDK and RPG Maker (and RenPy, Twine, and Stencyl) and in the end here’s what you do: Let’s consider this claim for a second – when it comes to the creation of games, RPG Maker is no different than UDK. Because in the end, whether I use RPG Maker or a “real” engine like UDK, the process is the same. Still, if I wanted to charge a buck for these games, I could. Since these were my very first games, they can still be considered as amateurish. The second one, Rime of the Ancient Mariner, had dialogue derived from Coleridge’s poem and used non-RTP art. 1, used non-RTP art and clever dungeon design. What are the differences? On my first game, Generica: Vol. These games are actually less detailed and poorly designed than my first and second attempts at making games using the RPG Maker engine. They don’t use original assets, they don’t have clever writing, they don’t use scripts, they don’t have any clever ideas… they simply create a map, throw in a few characters with poorly-written dialogue, and call it a day. So, what’s the problem with RPG Maker? I honestly don’t know.Ĭertainly some people put the minimal effort into making their games. It has all the conventions of a default RPG Maker game, and its battle system is just barebones borrowed straight out of RMK2003. Shumaker’s game was ultimately created with Game Maker, but it might as well have been an RPG Maker game. Use a real engine, pleb.” And there is the problem with the assumption that RPG Maker games aren’t real games – it has to do with the engine not being considered a “real” engine. In this survey asking if people would pay for a game made in RPG Maker, 32% of those surveyed voted “No. If one looks at a recent Escapist poll, it seems like these anti-RPG maker attitudes are rather widespread. We did the same thing: our game is clearly not serious, but we’re taking it very seriously.” It was a bizarre juxtaposition that we thought was really funny. ![]() They had this self-important attitude, but at the same time they were made completely out of graphics stolen from famous SNES games like Chrono Trigger. At the time there were a lot of games made with RPG Maker that took themselves very seriously. “A big part of Barkley was gently making fun of the RPG Maker community. In an interview with PCgamer, he stated that: This is specially apparent when one looks at comments from Eric Shumager, creator of Barkley: Shut Up and Jam Gaiden, who stated that “RPG Maker doesn’t allow for mechanically good games”. The assumption behind this type of commentary is that a game in RPG Maker isn’t a real game. The latest cases were Anodyne, Cthulcu Saves the World, and To The Moon. Whenever a new indie retro RPG comes out, a few reviewers ask if “this was made with RPG Maker“. ![]() ![]() ![]() Players have the option to turn off interactive elements and stage transitions. For example, a gadget character like Batman can attach a bomb to a car to cause an explosion, while a power character like Superman will pick up the same car and smash his opponents with it. Characters fall into two classes: "power characters", who rely on brute strength and innate abilities, and "gadget characters", who use weapons, items, and other external mechanisms to win. Each section also contains objects that characters can interact with differently depending on their class. If an opponent is hit with a heavy attack near a corner of the arena, it launches them, triggering a transition animation and taking the fight to a new section of the stage. The stages, based on various locations from the DC Universe, such as the Batcave, Metropolis, and the Fortress of Solitude, feature interactive environments and multiple areas. For instance, Superman's character trait provides a temporary boost in strength, while Batman's character trait summons a swarm of robotic bats. The game utilizes a four-button control layout of light, medium, and heavy attacks, alongside a "character trait" button, which activates a unique ability or attack designed to showcase each character. Each match consists of a single round with each player bearing two life bars. Unlike the traditional fighting game design involving multiple rounds with regenerative life bars, Injustice uses a scheme similar to the Killer Instinct series. The game is in 2.5D: movement is restricted to a two-dimensional plane, while the characters and backgrounds are rendered in three-dimensions. Injustice: Gods Among Us is a fighting game in which players control characters with different fighting styles and special attacks, engaging in one-on-one combat to deplete their opponent's life gauge. Injustice features 3D characters and backgrounds, but is played in a 2D arena. Gameplay Wonder Woman battles Ares in the Themyscira stage. Injustice, an animated film based on the game, was released in 2021. The game also won several awards for "Best Fighting Game" in 2013.Ī sequel, Injustice 2, was released in 2017. Injustice became the highest selling game in the United States and United Kingdom during the month of its release. The game received positive reviews from critics, who praised its story, gameplay mechanics, and use of the DC Comics license. In an effort to stop this, Batman summons counterparts of the League's members from the main universe to join his insurgency and end the totalitarian regime. The storyline is set in a parallel universe within the DC Comics' Multiverse, where Superman has become a tyrant and established a new world order after the Joker tricked him into killing Lois Lane and destroying Metropolis. Injustice builds upon several aspects from NetherRealm Studios' previous title, Mortal Kombat (2011), including its controls, game mechanics, narrative-driven campaign, and online functionality. The game is set in a 2.5D environment: while character models and backgrounds are rendered in three-dimensional graphics, the characters are restricted to fight within a two-dimensional space. Players select one of several characters from the DC Universe (consisting of both villains and heroes), to engage in combat, aiming to knock out their opponent. A prequel comic book series of the same name, written by Tom Taylor, was released beginning in January 2013. A free-to-play mobile app based on Injustice was also released for iOS and Android devices, which was then ported to arcade machines by Raw Thrills in the fall of 2017, months after the sequel's release. An expanded version of the game, titled Injustice: Gods Among Us – Ultimate Edition, was released in November 2013 for the PlayStation 3, PlayStation 4, PlayStation Vita, Windows, and Xbox 360. It was released in April 2013 in North America, Europe, and Australia, and June 2013 in Japan. Interactive Entertainment for the PlayStation 3, Wii U, and Xbox 360. ![]() The game was developed by NetherRealm Studios and published by Warner Bros. It is the first installment in the Injustice franchise based upon the fictional universe of DC Comics. Injustice: Gods Among Us is a 2013 fighting video game. ![]() |
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